Therion Irregular
DARK 10

Therion Irregular

  • Archetype:
  • Therion

  • ATK:
  • 1600

  • DEF:
  • 2800

  • View:
  • 3699




You can target up to 3 "Therion" monsters in your GY; Special Summon this card from your hand, and if you do, equip them to this card. You can discard 1 "Endless Engine Argyro System"; destroy all cards your opponent controls. While this card is equipped to a monster: You can Special Summon this card, then equip the monster this card was equipped to, to this card. You can only use each effect of "Therion Irregular" once per turn.




 
 
AI Power Analysis
Board breakerConfidence: MediumEvaluated Oct 9, 2026
66± 6/ 100
Power Score
Intrinsic 64
Deck 67

Therion Irregular — Power Evaluation

Final Score: 66 ± 6 · Confidence: Medium

  • Intrinsic: 64 · Deck: 67 · Meta: provisional
  • Primary role: Board breaker · Secondary: Recovery/Recursion

Why it scores here

Therion Irregular's value comes from its opponent-field wipe, which turns a single discard of Endless Engine Argyro System into destroying every card the opponent controls, and from its ability to be hand-Special-Summoned and to pull up to 3 Therion monsters from the GY as equips. The combo evidence supports this: it appears in all 6 recorded boards, mostly as an end-board piece, with a power index of 100 and net card advantage of 5 to 8. The 1600 ATK and 2800 DEF earn nothing by themselves, and the body's material value is only moderate. The score is held down by the Argyro discard cost, the Therion-only text, and the thin combo sample.

Axis scores

Axis Score Evidence
Accessibility 70 Hand Special Summon with no stated cost, and it is live in the opening hand, but the wipe needs Argyro in hand (Argyro is in 47% of decks). (inferred)
Combo & Conversion 80 Appears in 6 of 6 recorded boards, end-board appearances in 3, with average power index 100 and 3 to 4 end monsters on the examples. (observed)
Resource Economy 70 Equipping up to 3 GY Therion monsters refuels the board, and the examples show net card advantage of 5 to 8, offset by the Argyro discard. (verified text, observed)
Effect & Interaction 75 Destroy-all-opponent-cards is a strong sweep, but it needs an Argyro discard and has no negation or hand-trap reach. (verified)
Material Utility 55 Level 10 Machine DARK is a generic body with no Tuner, and the material conversion is only shown in 1 of 6 combos. (verified, observed)
Resilience & Flexibility 55 Can Special Summon itself and re-equip while equipped, giving multi-zone and multi-turn value, but one negate on the wipe ends it. (verified text, inferred)
Deck-Building Efficiency 45 Demands the Therion archetype plus Argyro, a committed build with a card dependency that restricts the deck. (observed)

Calculation

Weight profile: 0.7 Board breaker + 0.3 Recovery/Recursion. Intrinsic ≈ 64, Deck ≈ 67, Meta = provisional. Modifiers: Argyro discard dependency (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Destroys all opponent cards for a single discard, with a high end-board rate in recorded combos (power index 100)
  • Hand Special Summon plus GY equip gives it recursion and refuel
  • Shows up in 100% of the sampled Therion decks, and the Therion archetype accounts for 43% of them

Weaknesses

  • Needs Argyro in hand for the wipe, which is a card-specific dependency
  • Archetype-locked text, so it does not travel to other homes
  • Thin combo sample (6 boards), so the power read is provisional

Counters / choke points

  • Negation of the wipe effect in response to activation
  • Opponent recovery or re-summon after the field is destroyed

Best use

Board breaker and end-board finisher with GY-equip refuel. Decks: Therion. Suggested copies: 1.

Evidence & gaps

  • Verified: Hand Special Summon, GY targeting up to 3 Therion monsters with equip, and the opponent-field destroy effect with the Argyro discard, all from card text; Level 10 Machine DARK, ATK 1600, DEF 2800, and each effect once per turn, from card text; Appears in 400 of 400 sampled decks, with 100% partner rate for Therion "King" Regulus
  • Observed: In all 6 recorded combos, 3 as end-board appearances and 1 as material; Average power index 100 and net card advantage 5 to 8 on the examples; Inclusion of 73.7% in the Therion archetype in the usage statistics
  • Inferred: Live in the opening hand because it is hand Special Summonable with no stated cost; Wipe route is practical because Argyro is in 47% of decks; Secondary Recovery role from the GY-equip and self-revival
  • Data gaps: No banlist token, so 3 copies are assumed legal Only 6 combos, so the combo evidence is thin No rulings data The guide evidence is Duel Links context, so it may not match the TCG or OCG text











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